Matt Bateman

3D Modeling, Texturing, Rendering

Beginning in high school, I started utilizing 3D software to animate, model, texture, and render scenes. I have since used this skill personally and professionally for advertisements, video games, and 3D printing.

I am most familiar using Autodesk Maya software, but also have experience with Cinema 4D, Blender, 3DS Max, Unity, and Unreal Engine.

NES Model
Teapot Planet
Hemingway Quote and Whiskey
Spider
Low-Poly Delicate Arch
Low poly
Temple Model

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